Dissemination activity through gamification. “The Grove Explorers” – A Learning Through Play Adventure in Crâng Park

“The Grove Explorers” – A Learning Through Play Adventure in Crâng Park

As part of the Erasmus+ Create Future Gaming project, the European Integration Area Association from Buzau has developed a gamified game called “Exploratorii Crângului”, dedicated to students between the ages of 8 and 11. This engaging gamification activity was designed to promote team spirit, observation and puzzle solving, while children learn about the beauty and history of Crâng Park in Buzău.

Purpose of the Game The game “Exploratorii Crângului” aims to introduce students to the history and biodiversity of Crâng Park, combining the elements of exploration with interactive learning. The participants are organized into teams and complete various challenges that help them discover both the historical monuments and the natural beauties of the park.

Game Stages and Challenges

Introduction to Crâng Park – Children learn about the park’s history and main attractions, including the Obelisk.
Team Challenges at various key points in the park – Teams go through exciting challenges such as:
Obelisk: I answer questions about this monument.
Lake in Crâng: A “treasure hunt” where teams find objects from nature associated with the lake.
Padurea Crângului: Observe natural elements and take a group photo of their discoveries.
Playground: A balance game that tests agility.
The Lion and the Stag Statue: Teams create a story about the meaning of the statue.
Orchestra Gazebo: Play a song and film yourself.
The statue of the poet Vasile Cârlova and the Church at the entrance to Crâng: Learn about local history and say a blessing message.
Horseman Attacked by a Lion Statue: Discuss what courage means.
Gamification and Rewarding the Winning Team . Each challenge earns teams points and themed stickers (eg oak leaf, seagull, musical note), and at the end, all teams receive a piece of a secret puzzle. The team that completes the puzzle at the end receives the title of “Grand Explorer of the Grove” and wins the game, and all participants receive certificates of “Explorers of the Grove”.

Educational Objectives This game promotes team spirit, observation and orientation skills, but also appreciation of local heritage, contributing to a fun and interactive learning experience.

Thanks to everyone involved and congratulations to the little explorers for their courage and creativity!

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